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| Readable representation of a BSON object in an extended JSON-style notation. More...
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| BSONObj () |
| Construct an empty BSONObj – that is, {}. More...
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| BSONObj (const char *bsonData) |
| Construct a BSONObj from data in the proper format. More...
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BSONObj & | operator= (BSONObj otherCopy) |
| Provide assignment semantics. More...
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void | swap (BSONObj &other) |
| Swap this BSONObj with 'other'.
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bool | isOwned () const |
| A BSONObj can use a buffer it "owns" or one it does not. More...
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BSONObj | getOwned () const |
| assure the data buffer is under the control of this BSONObj and not a remote buffer More...
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BSONObj | copy () const |
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std::string | jsonString (JsonStringFormat format=Strict, int pretty=0, bool isArray=false) const |
| Properly formatted JSON string. More...
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int | addFields (BSONObj &from, std::set< std::string > &fields) |
| note: addFields always adds _id even if not specified
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BSONObj | removeField (const StringData &name) const |
| remove specified field and return a new object with the remaining fields. More...
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int | nFields () const |
| returns # of top level fields in the object note: iterates to count the fields
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int | getFieldNames (std::set< std::string > &fields) const |
| adds the field names to the fields set. More...
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BSONElement | getFieldDotted (const StringData &name) const |
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void | getFieldsDotted (const StringData &name, BSONElementSet &ret, bool expandLastArray=true) const |
| Like getFieldDotted(), but expands arrays and returns all matching objects. More...
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BSONElement | getFieldDottedOrArray (const char *&name) const |
| Like getFieldDotted(), but returns first array encountered while traversing the dotted fields of name. More...
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BSONElement | getField (const StringData &name) const |
| Get the field of the specified name. More...
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void | getFields (unsigned n, const char **fieldNames, BSONElement *fields) const |
| Get several fields at once. More...
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BSONElement | operator[] (const StringData &field) const |
| Get the field of the specified name. More...
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bool | hasField (const StringData &name) const |
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bool | hasElement (const StringData &name) const |
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const char * | getStringField (const StringData &name) const |
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BSONObj | getObjectField (const StringData &name) const |
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int | getIntField (const StringData &name) const |
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bool | getBoolField (const StringData &name) const |
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BSONObj | extractFieldsUnDotted (const BSONObj &pattern) const |
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BSONObj | extractFields (const BSONObj &pattern, bool fillWithNull=false) const |
| extract items from object which match a pattern object. More...
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bool | couldBeArray () const |
| arrays are bson objects with numeric and increasing field names More...
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const char * | objdata () const |
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int | objsize () const |
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bool | isValid () const |
| performs a cursory check on the object's size only. More...
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bool | okForStorage () const |
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bool | okForStorageAsRoot () const |
| Same as above with the following extra restrictions Not valid if: More...
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Status | storageValidEmbedded (const bool deep=true) const |
| Validates that this can be stored as an embedded document See details above in okForStorage. More...
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Status | storageValid (const bool deep=true) const |
| Validates that this can be stored as a document (in a collection) See details above in okForStorageAsRoot. More...
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bool | isEmpty () const |
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std::string | hexDump () const |
| Alternative output format.
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int | woCompare (const BSONObj &r, const Ordering &o, bool considerFieldName=true) const |
| wo='well ordered'. More...
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int | woCompare (const BSONObj &r, const BSONObj &ordering=BSONObj(), bool considerFieldName=true) const |
| wo='well ordered'. More...
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int | woSortOrder (const BSONObj &r, const BSONObj &sortKey, bool useDotted=false) const |
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bool | isPrefixOf (const BSONObj &otherObj) const |
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bool | isFieldNamePrefixOf (const BSONObj &otherObj) const |
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bool | binaryEqual (const BSONObj &r) const |
| This is "shallow equality" – ints and doubles won't match. More...
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BSONElement | firstElement () const |
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const char * | firstElementFieldName () const |
| faster than firstElement().fieldName() - for the first element we can easily find the fieldname without computing the element size.
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bool | getObjectID (BSONElement &e) const |
| Get the _id field from the object. More...
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BSONObj | replaceFieldNames (const BSONObj &obj) const |
| Return new object with the field names replaced by those in the passed object. More...
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bool | valid () const |
| true unless corrupt
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void | elems (std::vector< BSONElement > &) const |
| add all elements of the object to the specified vector
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void | elems (std::list< BSONElement > &) const |
| add all elements of the object to the specified list
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BSONObjIterator | begin () const |
| use something like this: for( BSONObj::iterator i = myObj.begin(); i.more(); ) { BSONElement e = i.next(); ... More...
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static BSONObj | takeOwnership (char *holderPrefixedData) |
| Given a pointer to a region of un-owned memory containing BSON data, prefixed by sufficient space for a BSONObj::Holder object, return a BSONObj that owns the memory. More...
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